![]() 4-9 January 2012: Awesome Games Done Quick 2012 - $149,044.99 raised for the Prevent Cancer Foundation.4-6 August 2011: Summer Games Done Quick 2011 - $21,396.76 raised for the Organization for Autism Research.7-10 April 2011: Japan Relief Done Quick - $25,800.33 raised for Doctors Without Borders.6-11 January 2011: Awesome Games Done Quick 2011 - $52,519.83 raised for the Prevent Cancer Foundation.(Uyama was one of the organizers, and his mother lived in the same area that MAGFest took place that year.) And then it turned out that the hotel didn't have the Internet connection required, so the organizers, at the last minute, moved the event to Mike Uyama's mother's basement. Of some note is the story behind CGDQ: It was supposed to happen at MAGFest, a large convention for music and gaming.1-3 January 2010: Classic Games Done Quick - $10,531.64 raised for CARE.To date, the following marathons have been held: It's also not uncommon to see variants on typical speedruns multi-runner races, blindfolded runs, one-handed runs, and two-player-one-controller sessions up the excitement immensely. The events also feature several consistent blocks of games that have appeared in multiple marathons, including blocks focused on either a console, franchise, or a specific theme, Awful Games Done Quick (a stream of games widely considered as terrible or So Bad, It's Good), and Silly Games Done Quick (back-to-back Widget Series in a format similar to Awful Games, but with games of varying quality and the silliness and hilarity taken even further). The games scheduled are often an eclectic mix it's common for an NES platformer with an estimated run time of ten to thirty minutes to be aired several hours prior to an epic RPG with an estimate of five hours, for example. ![]() There are two primary marathons - Awesome Games Done Quick in early January and Summer Games Done Quick in late June or early July - plus a number of one-off special marathons held at current organizers Games Done Quick, LLC's discretion. Throughout the experience, there is usually always a donation reader (again, working in shifts) that fills lulls with messages from donators and supporters as well as news regarding goals and incentives. Viewers are offered incentives for donations that range from deciding a runner's choices in a game to entry into raffles for video game memorabilia. Inspired by The Speed Gamers, GDQ aim to raise as much money as possible for their charity of choice by bringing in speedrunners from around the world and playing games non-stop in shifts over the course of several days. Games Done Quick is a semiannual charity marathon, hosted by Speed Demos Archive and Speedruns Live.
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