![]() The game's main campaign, roughly 50 assignments in length, is broken up into several planets, each of which introduces a new gameplay mechanic and arranges its missions into a mostly linear path. The game also features "defense" assignments, or boss battles, in which produced chemical compounds may be used to arm and aim various makeshift weapons to defend against enemy attackers. The player will also encounter assignments in which multiple reactors can be chained together in a pipeline, allowing the production of more advanced chemical compounds. Sensor rectors and fusion reactors, for example, allow branching instruction tracks and the production of new types of atoms respectively. ![]() A "drop" instruction will then drop the constructed HF molecule at the desired output location, and finally the track can be looped back to build additional hydrogen fluoride until the desired quota is met.Īs the game progresses, new gameplay mechanics are steadily introduced in the form of new instructions and reactor types. ![]() "Grab" instructions can then have waldos pick up the H and F atoms, and a "Bond +" instruction will cause the two atoms to be bonded together. A solution may have waldos pass over "input" instructions, allowing H and F atoms into the reactor. These tracks are then formed into a closed loop, allowing a reactor instruction set to be processed multiple times in the same manner as a "for loop" in a C/Java program allows a coded instruction set to be processed as many times as needed.įor example, a puzzle may have the player form the compound HF (hydrofluoric acid) from the inputs H (hydrogen) and F (fluoride). These are linked together via a track, and processed by waldos as they are guided along the track. Individual instructions take the form of small labeled circles that are physically placed by the player throughout a reactor. This is done by programming chemical rectors with instruction sets detailing how to process its molecules. The core premise of SpaceChem is to take input molecules and transform them into a given output compound. Gameplay A standard chemical reactor before instructions The Steam version also contains a seven-puzzle expansion DLC (for $1.99) called "SpaceChem: 63 Corvi", expanding on the story while introducing a new gameplay mechanic in the form of quantum reactors. The Steam version contains 20 Steam achievements, friend leaderboards, and promotional material for Team Fortress 2 (in which completing exclusive missions in SpaceChem earns players crafting items in Team Fortress 2, which can be crafted into two items: a decorative pin bearing the SpaceChem logo and the Fishcake item for the Heavy). Eventually, players are required to build multiple reactors and use new gameplay mechanics (such as special areas that "bond" atoms together), to create progressively more complex chemical compounds. Players take the role of a Reactor Engineer, who must create circuits for reactors through which atoms and molecules flow (from two sets of inputs to two sets of outputs) with the aid of programmable remote manipulators (or "waldos"). ![]() The game was also featured in the Humble Bundle for Android 3. It was later released for the PC and Mac on Steam (on March 2, 2011), GamersGate (on March 17, 2011), and PLAYISM (on May 11, 2011), iPad on Octo(for $5.99) and Google Play on J($5.99). The gog deb-installer comming with gog spacechem, for example, creates/installs all settings required with the start.sh, MONO and SQlite (which is quite a bit!).SpaceChem is an indie puzzle game developed by Zachtronics Industries and distributed on the PC, Mac, and Linux for $15 via their website on January 1, 2011. These deb-installers usually work without any additional work on my Knoppix-linux, please see there. GOG supplies deb-installers with their linux games. Other debian-based linux distros may work, too, but are not officially supported. If you have knowledge/experience about linux support on Steam, please add it on this page, or as comment below, thanks. Until then, please see: for Linux and GOG It is planned to create a full page here soon Please add much needed comments or content
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